* The names of the ones it expects should exactly match the names of the ones it found.
The ones it found are the ones it could see in your mod folder. * The ones it expects are the ones listed in the option.
* Early on it will say "Double-check Vic2 mods", and follow that with a list of mods it expected and a list of mods it found. * You can check log.txt after trying to convert to see if this setting was correct. * For Divergences, put "Divergences of Darkness" (and include the quotes). Q: What should I put in the Vic2 Mods option?Ī: The name of the folder for any mods you used. If Victoria 2 was installed at D:\\Paradox Interactive\\Victoria 2 then this option should be D:\\Paradox Interactive\\Victoria 2\\mod. Q: What should I put it the Victoria 2 mod directory option?Ī: It should be the directory where Victoria 2 stores mods. As far as we can tell, it does work well with NNM, PDM, HPM, and games converted from EU4. Your best bet is to simply try (and let us know how it went). Q: I used a mod, will the converter work with it?Ī: It depends on what the mod changed. If any of it is unclear, feel free to ask us to clarify (and even suggest how we can be more clear). If you're curious about how conversion works, you can check the tool's ( ) for all kinds of details. And your encouragement helps more than you know. As well, I try to document implemented items over on the project wiki. We can always handle more discussion on how things are converted over on the development thread. As well, there's always more room for flavor events, decisions, and the like.
If you know how to mod HoI4, we can use your help figuring it out. We can always use help figuring out how things work, and how we can do them better.
And if you have professional experience in testing, well, I'm sure we could be doing things far better. With CI now running, I could probably even set up test builds to be automatic. I try to release test versions of the converter on the forum for testing, so running those and looking things over is helpful. Catching bugs and oddities earlier means they get fixed earlier. If you know a lot, I would love to have your feedback so I can improve my skills. If you're learning, this is a good project to improve your skills. Either way, that’s the biggest aspect of working on the converter. I’m focused on country internals right now, but you could work on whatever part strikes your fancy, or I could give specific direction. If you know C++ or would like to learn, we can always use more people programming. Province mappings are pretty good now, but please double-check and fix anything you notice may be off. We have a bunch more localisations in, but they're either translated with google translate or semi-educated edits of default localisations. Create a debug mod to get a list of missing ones. Some might be able to be pulled from HoI4. We can use help with female names, callsigns, and company names. Also, if you have any ideas for how divisions should be named, let me know. With the military mappings now working, please play around with them and try and make them better. Feel free to not match the existing style with them, as they're already just in there for fun. Bears and Equine portraits are an exception. However, if you add a truly large number of portraits, I'll not object to you changing the overall style. I'd like to stick with HoI4's existing art style if possible. As the name implies, culture groups are mapped to sets of portraits (also, ideologies).
It would help a great deal if you could create new portraits and update cultureGroupToGraphics.txt to point at them correctly. Let me know of any bugs you encounter.Īnd as always, more help (programming, analysis, data files) would be appreciated!Īny help should be on the development thread on the forums.įirst, we can use more portraits. There's still a lot of jank, particularly around decision and events. Navies should convert properly and there are a bunch of data file changes. This is an initial release for MtG compatibility. Start Hearts of Iron 4, and select the mod. Download the converter and unzip it wherever.įill out all the options and keep pressing next.